Pokémon hot take
Transferring Pokémon to newer gens without the possibility of having them back absolutely sucks. I’ve always had regret doing it with important Pokémon without cloning them in a way or another first.
The only gen that did this correctly was Gen II where you could just trade with Gen I games if you didn’t have any new Pokémon or any Pokémon with new moves.
I know it would be hard technically to do on more recent gens but I would still rather have that.
Oh look at this website, it’s beautiful https://www.nintendo.co.jp/n02/dmg/apej/
Also other obscure difference between Japanese R/G/B and Worldwide Red/Blue is that the former has 12 Pokémon storage boxes with 20 slots while the latter has 8 boxes with 30 slots. The total of 240 slots remain the same.
@sachirin most Pokémon players never completed a Pokédex, I don't think you're a newbie anymore hehe
@sachirin yes!! Congrats!!!
@monorail I'm thinking about how I think it could be rather trivial to modify the game with the decompiled code thing to make there interoperable. You'd have a bit telling the other game if it's Japanese or not, and if the other game is different adapt the day the data is read, ignore the name field and just use the species name, and replace the trainer name by something generic (or maybe the local trainer's name if the ID matches)
Could be a fun project!
I really need flashcarts
@monorail if I'm correct the precise things that throws it off are the Pokémon name and OT name, cause the read buffers except different string lengths between versions so it offsets the reading
@monorail that was always fun to experiment with. I was able to complete some trades and ended up with pretty fun hybrid glitch Pokémon that were useful for some glitches
So it might sound silly but save files are something I value a lot, because people attach emotional value to them. When I buy or get a game from someone I know, I always rip the save and back it up if it’s on a platform for which I have the tools to do it for, and offer to send it to the original owner before creating a new save.
I feel kinda bad for damaging サトミ’s save file they spent so much time on so to honor them I’m going to get one of their Pokémon and transfer it all the way up to my Pokémon Shield copy
So when I got the dumper today I had the idea of fixing up the broken stuff with a save editor. I restored some corrupted Pokémon, deleted some that were beyond repair, and fixed the item bag as well.
I couldn’t find a save editor that supported modifying Japanese Red/Green’s hall of fame, so I had to erase it all in a hex editor, and I had to use a cheat searcher in an emulator and another save file to find the RAM value associated with the number of times the Elite 4 was completed. But I managed to do it!
Now it’s all clean and unglitched. Some Pokémon were irremediably lost, but at least it looks legit now!
(continuation of thread started on @Siph)
Actually I spent some time sanitizing the save file for that Japanese Pokémon Red.
Let me explain: I got this cart like 10 years ago, and I never deleted the save file of the previous player, named サトミ (Satomi), with more than 140+ hours of gameplay on the clock! (!!)
However, I’m also quite fond of glitches and all that kind of stuff. Back then I didn’t have access to a way to backup save files, so I just used it as is to perform some glitches (and trades with the French versions, which produces really fun effects and corrupts Pokémon). As a result of this, the item bag was glitched, some Pokémon were corrupted (some couldn’t even be released or taken off the PC storage without freezing the game), and the Hall of Fame was all corrupted too
With this I could catch a Pokémon in Gen 1 on my Game Boy, then dump the save file, then inject it into the VC version of Gen I on the 3DS, and transfer it all the way to Gen 8 👀
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