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Vehicle Physics<p><a href="https://mastodon.gamedev.place/tags/ScreenShotSaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScreenShotSaturday</span></a> This is how noisy the steering rate can get when calculated from the position data of a steering wheel device.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/FFB" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FFB</span></a> <a href="https://mastodon.gamedev.place/tags/Simulator" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Simulator</span></a> <a href="https://mastodon.gamedev.place/tags/Engineering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Engineering</span></a></p>
Vehicle Physics<p>There’s a new version of the FREE Community Edition of Vehicle Physics Pro! Version 1.5 is here with several updates:</p><p>- SDK updated to v9.6.<br>- Up to 50% performance boost, matching the paid editions.<br>- New engine Power Cap setting for realistic power curves in combustion engines.<br>- Various fixes and improvements.<br>- Minimum Unity version supported: 2019.4.</p><p>Available now in the Asset Store: <a href="https://assetstore.unity.com/packages/tools/physics/vehicle-physics-pro-community-edition-153556" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">assetstore.unity.com/packages/</span><span class="invisible">tools/physics/vehicle-physics-pro-community-edition-153556</span></a></p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/AssetStore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AssetStore</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a></p>
Vehicle Physics<p>Simulating big, Bigger, and BIGGEST trucks in Vehicle Physics Pro! 😎</p><p>The largest weighs in at 700 tons!</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/Engineering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Engineering</span></a> <a href="https://mastodon.gamedev.place/tags/Trucks" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Trucks</span></a> <a href="https://mastodon.gamedev.place/tags/Mining" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Mining</span></a> <a href="https://mastodon.gamedev.place/tags/Machinery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Machinery</span></a> <a href="https://mastodon.gamedev.place/tags/Simulator" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Simulator</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a></p>
Vehicle Physics<p>Also showcasing the updated Block Debugger component, which makes it much easier to monitor the powertrain's inner workings in VPP.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/Engineering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Engineering</span></a> <a href="https://mastodon.gamedev.place/tags/Tanks" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Tanks</span></a> <a href="https://mastodon.gamedev.place/tags/Machinary" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Machinary</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a></p>
Vehicle Physics<p>Standing starts can be configured with this low-speed mode. In this tire setup, a Peak Slip of 0.5 means that, when stationary, peak grip is reached as the wheel spins at a circumference speed of 0.5 m/s.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/TireSimulation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TireSimulation</span></a> <a href="https://mastodon.gamedev.place/tags/Engineering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Engineering</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a></p>
Vehicle Physics<p>Unity 6 is out! However, I’d consider Unity 6.0 more of a beta release. It still contains major bugs related to wheel colliders, physics, and the editor UI text (pics and links below). These issues may (or may not) be fixed during the 6.0 lifecycle, so I can’t guarantee that Vehicle Physics packages will work 100% on Unity 6.0 yet.</p><p><a href="https://discussions.unity.com/t/wheel-colliders-drop-through-the-ground-if-any-settings-on-the-rigidbody-are-changed-in-unity-6/952334/23" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">discussions.unity.com/t/wheel-</span><span class="invisible">colliders-drop-through-the-ground-if-any-settings-on-the-rigidbody-are-changed-in-unity-6/952334/23</span></a></p><p><a href="https://discussions.unity.com/t/ragdoll-is-broken-in-unity-version-6/947075/49" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">discussions.unity.com/t/ragdol</span><span class="invisible">l-is-broken-in-unity-version-6/947075/49</span></a></p><p><a href="https://discussions.unity.com/t/blurry-text/922846/57" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">discussions.unity.com/t/blurry</span><span class="invisible">-text/922846/57</span></a></p><p><a href="https://mastodon.gamedev.place/tags/Unity6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity6</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/Physics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Physics</span></a> <a href="https://mastodon.gamedev.place/tags/GamePhysics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GamePhysics</span></a> <a href="https://mastodon.gamedev.place/tags/UnityTips" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnityTips</span></a></p>
Vehicle Physics<p>Vehicle Physics Pro is fully compatible with D-BOX hardware, right out of the box!</p><p>We’ve renewed our collaboration with dboxtech, and the latest VPP update seamlessly integrates with D-BOX motion simulators—no additional setup required.</p><p><a href="https://catalogue.d-box.com/en/video-games/3910932/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">catalogue.d-box.com/en/video-g</span><span class="invisible">ames/3910932/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/Simulator" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Simulator</span></a> <a href="https://mastodon.gamedev.place/tags/dboxtech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dboxtech</span></a></p>
Vehicle Physics<p>- VPTelemetry: Improved fuel consumption display.<br>- Camera Orbit mode: Right mouse button now required by default to rotate the view.<br>- Camera Orbit mode supports Target Relative rotation and panning.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/AssetStore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AssetStore</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/Physics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Physics</span></a> <a href="https://mastodon.gamedev.place/tags/Driving" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Driving</span></a> <a href="https://mastodon.gamedev.place/tags/Simulator" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Simulator</span></a></p>
Vehicle Physics<p>The stable branch in all VPP editions has been updated to SDK v9.5. The Community Edition will be updated in the Unity <a href="https://mastodon.gamedev.place/tags/AssetStore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AssetStore</span></a> soon.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/Simulation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Simulation</span></a> <a href="https://mastodon.gamedev.place/tags/Physics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Physics</span></a></p>