
#formalMethods #gamedev #programming #commonLisp #acl2 #itch https://lispy-gopher-show.itch.io/lispmoo2/devlog/907091/formal-game-logic
Since yesterday I advocated strong use of defgeneric, defmethod and McCLIM's define-command, here I present
just giving lisp's defun to acl2's first order #logic.
I present a batch processing style for using acl2 both in #shell and in #lisp with a worked example.
Thoughts and opinions, gamedevs and logical types?
