I've extended my Elite feature comparison table to cover all eight official versions on the 6502.
It makes for a pretty wide table - if you're on a phone, you might want to go landscape!
I've extended my Elite feature comparison table to cover all eight official versions on the 6502.
It makes for a pretty wide table - if you're on a phone, you might want to go landscape!
If you enjoyed the video of my Elite talk at hack::soho, you can find more presentations on my software archaeology website, including a deep dive into David Braben’s epic game Lander, and a really enjoyable chat about Teletext Elite.
Elite Dangerous releases the Cobra Mk V and pits players against the final invading Thargoid Titan
https://massivelyop.com/2024/12/13/elite-dangerous-releases-the-cobra-mk-v-and-pits-players-against-the-final-invading-thargoid-titan
#Elite #EliteDangerous
I gave a talk on Elite at hack::soho earlier in the year, and the video’s now available on YouTube. It's a whirlwind tour of three fascinating aspects of Elite: procedural generation, 3D maths and the split screen.
Gosh, I talk quickly when I’m having fun! I hope you like it.
Last week I released fully documented source code for Elite on the Commodore 64.
I've now added this version to my https://elite.bbcelite.com/ website, where the source code is syntax-coloured, cross-referenced, indexed and categorised.
It fits in nicely with the seven other Elite sources on there!
My next task is to write about 10 deep dives into the unique aspects of C64 Elite, linking to the relevant bits of code on the website so you can follow along.
Then I'll move on to the Apple II version, which is the only version of 6502 Elite that I haven't yet analysed.
Going for the full house! :-)
Watching all these #MAGA clowns hating so loudly on the United #Healthcare CEO case because they hate rich "elites" and see it as UHC and similar having a reckoning seems so weirdly divorced in their minds from the fact that they voted in an arguable billionaire #elite into office to run the whole country like UHC with a bunch of other rich elite appointees.
#Trump clowns are the most deeply unaware clowns in the democracy demolition derby conceivable.
I'm really proud to present my fully documented source code for Elite on the Commodore 64.
This is the original 1985 source, recently released by Ian Bell, with every single line of code explained.
It’s a thing of beauty. Enjoy!
Elite Dangerous players brace for the worst as the last Thargoid Titan makes its way to Earth
https://massivelyop.com/2024/12/02/elite-dangerous-players-brace-for-the-worst-as-the-last-thargoid-titan-makes-its-way-to-earth
#EliteDangerous #Elite
@markmoxon this is one of the @gamesatwork_biz show topics this week! Looking forward to publishing episode e491 on Monday! #c64 #elite #retrogaming
Macron ne peut retenir un sourire quand les Académiciens lui demandent de signer une feuille d'émargement de la séance de la remise du dictionnaire comme un gamin (le 9è, qu'ils ont mis 90 ans à publier). L'Académie française et ses rituels ridicules... (cc @tract_linguistes)
I’m making good progress documenting the Elite source code for the Commodore 64 and Apple II
I’m particularly enjoying the labels that Bell and Braben used. Nice album references!
You can follow along here:
I'm delighted to announce my latest hack for BBC Micro Elite.
The Delta 14B is a joystick with 14 buttons. This is the perfect stick for playing Elite, so I've hacked the Elite Compendium so you can now fly your Cobra Mk III without having to keep reaching for the keyboard.
See https://elite.bbcelite.com/hacks/elite_compendium.html for more information, download links and details on what you need to get this working.
Right on, Commanders!
When I first started using Linux, when I broke something, I would research what it was I might have broke, try to fix it and then end up doing a reinstall of my OS.
Now, when I break stuff in Linux, I just reinstall my OS.
Repórter Retro 108
https://retropolis.com.br/2024/10/31/reporter-retro-108/
#ReprterRetro #68000 #68000EUmaNoites #8BitShowAndTell #AdrianBlack #AppleII #AppleIIc #BASIC #BBC #BBS #biblioteca #cartuchos #Ceefax #CERN #Commodore64 #CommodoreSX64 #CompuServe #DriveDeDisquete #elite #EUA #eZ80 #FORTRAN #Galaxian #GEOS #GeoWorks #Hackaday #HDMI #InterfaceGrfica #JecelMattosDeAssumpoJr #Livros #Macintosh #MacintoshII #MacintoshIIcx #MSDOS #namco #NES #Nintendo #PlacaDeVdeo #RC2014 #ReinoUnido #
BBC Micro Elite II contains a 3D landscape routine that uses Fourier synthesis, just like Lander and Zarch.
So what does this landscape actually look like?
Behold, the gentle slopes of planetary surfaces in Elite II, courtesy of Wolfram Alpha.
See here for more details of how this works: https://lander.bbcelite.com/deep_dives/generating_the_landscape.html
I've finally managed to build the recently released source code for Elite II on the BBC Micro. It does... something! Though I have absolutely no idea what is going on.
Still, here it is: Elite II from 1985. I think they're in trouble, whoever they are...
(Note that this "Elite II" is the unreleased 1985 sequel to the original BBC Micro Elite, rather than the 1993 game "Frontier: Elite II". See https://www.elitehomepage.org/fourty/index.htm for details.)