
Due people liked the Super Saiyan cone, did a small video
#UnrealEngine #UE5 #Gamedev #TechArt #VFX #realtimevfx
Due people liked the Super Saiyan cone, did a small video
#UnrealEngine #UE5 #Gamedev #TechArt #VFX #realtimevfx
OMG! So cool! Plugged fresnel node into Emissive
#UnrealEngine #UE5 #Gamedev #TechArt #VFX #realtimevfx
New VFX/Tech Art Newsletter is out!
Updated my "Textures for VFX Database".
All links to flippednormals.com were broken. Now they work again. Feel free to report broken links or resources which are not already in the DB to me!
New VFX/Tech Art Newsletter is out! BIRTHDAY Edition!
after doing lots of glitchy framebuffer VJ stuff in TouchDesigner I'm really impressed at this game's frame rate
(also totally stuck, but whatever
https://xra.itch.io/memory-of-a-broken-dimension
#gamedev #indiegame #realtimevfx #realtime3d #framebuffer #touchdesigner
New VFX/Tech Art Newsletter is out!
stuff I did in 2024! (thread)
https://trashpandaqc.xyz/
Added update 8 to my old Fallout 4 Explosion article. It's from @thwix.bsky.social about making the particles rotate in the correct direction by making the rotation depending on the particle velocity and the camera direction.
https://simonschreibt.de/gat/fallout-4-the-mushroom-case/#update8
Added as update to my Diablo 3 Health Bubbles post. This is the 12th update I added, and I recommend looking at all of them. So many fantastic examples!
https://simonschreibt.de/gat/diablo-3-resource-bubbles/#update12
The reason why you see clear URLs in my newsletter and not some weird stuff is because I disabled all marketing tracking. I think it's important to know where you will end up after the click.
New VFX/Tech Art Newsletter is out!
HUGE overhaul of my Game Art Tricks overview - 84 Articles/Videos about cool Tech Art and Realtime VFX! Now everything has a nice thumbnail so that it's easier to discover the content.
https://simonschreibt.de/game-art-tricks/
Let me know if there are problems!
New Newsletter is out!
Reworked my custom Linktree by adding little thumbnails and descriptions to all the talks I gave so far: https://simont.de/#talks
screengrabs from my latest live + VJ set
watch/listen here if you missed it https://www.youtube.com/watch?v=Cx3rqZ-5f-k
This is SO FUNNY :D
It's a scene from out game Maestro (player: VR activated) and it shows two things.
1. We spend some time next to the actual game to offer fun toys
2. I made the "liquid system" for the champagne and you'll notice it's not 100% accurate. This happens, when a VFX artist tries to act as physician :,D
My Newsletter #8 is out!
Read online: https://simonschreibt.de/?na=view&id=9
Subscribe: https://simonschreibt.de/newsletter/
#gamedev #realtimevfx #techart
Just stumbled across this Doom Eternal Studio with integrated VFX Editor! Tools like these are great to browse through all the effects, look at textures and setup to learn from professionals.
And don't forget, Divinity Original Sins 2 also offers mod tools which allow you to browse their VFX as well!
My Newsletter #7 is out!
Read online: https://simonschreibt.de/?na=view&id=8
Subscribe: https://simonschreibt.de/newsletter/